Mission Atlantis is a game continuing the story of saveatlantis with a space twist! You do not need to have been a former member of saveatlantis to play here.
The Drone Launch Pad is a small area where the best drones in the multiverse are housed and launched to scout out what is ahead for the teams, and they are often used to gather intel. The area features a couple of offices, extra parts, and a lab to work on and build new drones.
The Lavellan Gym, named after Ellana Lavellan, features all of the best equipment anyone could ask for. The gym features yoga rooms, group workouts, a variety of different martial arts, and more. If you want it in a gym, it’s there.
The Lehane Track runs around the top of the UA Poseidon, offering the best in running or biking. The track sometimes moves or changes based on its mood. It’s always a good place to get in a good workout.
The Mako Pool Complex isn’t just your typical pool complex. With a state-of-the-art Olympic-sized pool and a separate diving pool, there is also an area that looks almost like a small lake but is salt water and provides underwater diving and surfing.
Blake Park, named after Octavia Blake, is surprisingly peaceful. The park features good walking trails and a tree with the carvings B+O, although not all are aware that this tree was moved from Atlantis. The park is a good place to relax or perhaps climb a tree or two.
The fanciest of the bars, the Meteor Bar has a beach-club vibe and is either a place to relax with a drink and watch the passing worlds or it’s a place to dance the night away. It’s always got something going on.
One of two launches for fighter jets. This one is the main one with the biggest amount of the fleet. There are offices attached to it, along with maintenance.
The Gerard is a comfortable club/restaurant with only the best seafood and gumbo around. It’s got a wide-ranging menu but is known for the gumbo. It’s also the place to go for live music and good drinks.
Some of the best-baked goods around. You’ll find freshly made pastries, bread, and more. A lot of the recipes were donated by Emilia Spinnet, a well-known chef in Atlantis.
You’ll find anything you could possibly want in Threads. While it might look small, it has the ability to grow and dress you for all of your personal needs.
The Becker Bridge, named after Hilary Becker, is a state-of-the-art Bridge featuring a wide range of capabilities. The Bridge has everything a leader might need to figure out what to do. Next, it also happens to be very comfortable.
Both the First Officer and Second Officer have offices just off of the bridge, each decorated and fashioned by the officers themselves. These offices are used for smaller meetings or just catching up on paperwork and reports.
While the majority of the navigation work is done on the bridge, the offices for navigation are also on this level. They feature a wide range of different kinds of navigation tools and maps of all known universes.
The Communication offices, much like the navigation offices, the majority of the work is on the bridge. However, the offices feature material on all known languages and specially designed spaces for learning and gaining more knowledge on languages.
The Pike Diplomatic Wing features six different guest quarters for anyone who might be staying aboard the ship for negotiations, meeting rooms, and offices for the diplomatic staff.
A range of one to three-bedroom quarters fills the majority of levels one and three. Each suite has a small food station, a sitting room and a bathroom as well as a queen bed, closet and desk in every bedroom. Closets are filled with uniforms and casual clothing.
The Callie Coffee House. The shop features the best coffee around, along with breakfast and lunch options. The main shop is on deck one and a second outlet of The Callie Coffee House is on deck three.
The Elle. The pub features a surprisingly large selection of wine and beer, it has pub food and tapas, and it’s one of the more comfortable places to hang out on the ship.
The Sea Spring Spa is almost exactly like the one in Atlantis. A stylish five-star spa with Art Nouveau interiors a stone’s throw away from Villa Carlotta. Not only are the spa facilities state of the art with every kind of treatment you could imagine.
Medical Bay takes up the majority of Level Four, featuring state-of-the-art medical facilities and healing centers.
Labs dedicated to the medical sciences are next to the medical bay and there is a cargo area where anything extra the medical staff may need is housed.
Flight Deck Two is the other launching base for fighter jets and for cargo ships. There is an extensive repair center and offices for more flight crew.
The Shuttle Bay is where missions will often be launched, allowing for travel to and from different worlds when needed. Teams will report here at launch times for their missions within the mission and shuttles are capable of traveling through time, space and dimensions to anywhere in the multiverse!
The Armory is very secure and one of the hardest places to break into. All the best thieves in Atlantis had a go at it! Here are all of the best weapons, from a wide range of modern to even antique weapons.
The Sharon Carter Combat Training Facility features everything needed to train for all types of combat on all types of different worlds and in all different types of situations. While mostly used for tactical team members, anyone is welcome to train here.
There are a number of different event space types and some rooms that will transform into what is needed for an event.
Meeting rooms are critical for the ship, and this is where meetings between crew members mostly take place. Finding space and signing up for space is easy.
Partum Park is a self-contained Park featuring a small lake, wildlife, and hiking trails. Wild animals live here as do a wide range of ecosystems and plants. There is always something interesting to find and explore in the park. Sometimes it feels like it’s always changing. The Park also features small offices for staff to maintain and care for the park.
The majority of R&D happens on Under Level Two. There are rooms that are fantastic for messing up and blowing things up, as well as places to work on other kinds of projects. The level also features the office for the majority of the science crew.
Whatever doesn’t fit on Under Level Two ends up in Under Level Three. Here, chemistry, physics, and biology lead the way, and there are a few more offices for the crew to use here.
The Magic division is fully housed on Under Level Four, there are labs and spaces to safely practice magic without worrying about blowing up the ship! There are some smaller science labs here and offices for the magic crew.
Only members of teams Alpha, Bravo, Charlie & Delta have access to these floors. Each team has its own space for training, team building, relaxing, and mission planning.
Only members of teams Echo, Foxtrot, Golf & Hotel have access to these floors. Each team has its own space for training, team building, relaxing, and mission planning.
Perhaps one of the wildest levels on the whole ship, this is where magic and science really come to meet. Magic and science crew have access to this lab and are encouraged to figure out how to combine their talents and skills.